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Knight
A tanky melee fighter with strong defense and shields equipment.
Theoretical DPS Calculator
Open from level 1. This row decides whether Knight survives early waves.
Unlock after 10 spent points. Use this row when armor or regen is the wall.
🔒 LockedUnlock after 20 spent points. This is where Knight starts adding sustain utility.
🔒 LockedUnlock after 30 spent points. Start converting Knight from pure tank into physical carry support.
🔒 LockedUnlock after 40 spent points. Pick cooldown or regeneration depending on bottleneck.
🔒 LockedUnlock after 50 spent points. Farming sustain and block scaling become priority.
🔒 LockedUnlock after 60 spent points. Late-game scaling for prolonged fights.
🔒 LockedUnlock after 70 spent points. Ultimate tier abilities.
🔒 LockedBase Attributes
Saved Layouts
No custom layouts saved yet.
📤 Share Configuration
Pack your allocated skill tree levels into a unique shareable URL.